weatherless...................89.39773% offense.......................43.72575% balance.......................34.81564% hyperoffense..................14.28071% voltturn...................... 6.80993% semistall..................... 5.11277% rain.......................... 4.37683% sun........................... 4.03514% trickroom..................... 2.45939% stall......................... 2.06513% hail.......................... 1.66587% monotype...................... 1.15022% sand.......................... 0.67962% choice........................ 0.62204% sunoffense.................... 0.60828% monowater..................... 0.30539% rainoffense................... 0.27785% tricksun...................... 0.19525% monoice....................... 0.14143% multiweather.................. 0.13392% monopoison.................... 0.11890% monobug....................... 0.11640% monoghost..................... 0.11264% hailoffense................... 0.10639% mononormal.................... 0.05757% monofighting.................. 0.05257% monosteel..................... 0.05006% monofairy..................... 0.05006% monodragon.................... 0.04756% monoflying.................... 0.04130% monopsychic................... 0.03880% monoelectric.................. 0.03129% sandoffense................... 0.02879% trickhail..................... 0.02754% monodark...................... 0.02754% tailwind...................... 0.02628% monofire...................... 0.02628% rainstall..................... 0.02628% trickrain..................... 0.02503% monorock...................... 0.02003% hailstall..................... 0.02003% dragmag....................... 0.01627% monograss..................... 0.01502% sunstall...................... 0.01001% monoground.................... 0.01001% tricksand..................... 0.00876% gravity....................... 0.00626% allweather.................... 0.00501% sandstall..................... 0.00375% Stalliness (mean: -0.138) -2.0|### |#### -1.5|###### |########## -1.0|############## |################### -0.5|######################## |############################ 0.0|############################## |######################## +0.5|################### |############## +1.0|######### |#### +1.5|### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%