weatherless...................89.43375% offense.......................43.15756% balance.......................35.46326% hyperoffense..................13.98516% voltturn...................... 7.52235% semistall..................... 5.22343% sun........................... 4.32625% rain.......................... 4.08353% trickroom..................... 2.55104% stall......................... 2.17060% hail.......................... 1.64267% monotype...................... 0.98221% sand.......................... 0.63283% choice........................ 0.62111% sunoffense.................... 0.61264% monowater..................... 0.29694% rainoffense................... 0.26667% tricksun...................... 0.26157% monopoison.................... 0.12269% monoice....................... 0.11766% hailoffense................... 0.09804% multiweather.................. 0.08945% monoghost..................... 0.08607% monobug....................... 0.06457% monodragon.................... 0.04282% monofighting.................. 0.03811% monoflying.................... 0.03468% mononormal.................... 0.03377% sandoffense................... 0.03296% monosteel..................... 0.03167% monofairy..................... 0.03160% tailwind...................... 0.02910% rainstall..................... 0.02862% monopsychic................... 0.02780% monofire...................... 0.02693% monoelectric.................. 0.02335% trickhail..................... 0.02051% monorock...................... 0.02047% monodark...................... 0.01984% trickrain..................... 0.01861% monograss..................... 0.01365% hailstall..................... 0.01163% tricksand..................... 0.01161% sunstall...................... 0.01094% dragmag....................... 0.01091% allweather.................... 0.00844% monoground.................... 0.00752% gravity....................... 0.00492% sandstall..................... 0.00319% Stalliness (mean: -0.121) -2.0|### |#### -1.5|###### |######### -1.0|############# |################## -0.5|###################### |########################### 0.0|############################## |######################## +0.5|################## |############### +1.0|######### |#### +1.5|### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%