weatherless...................90.72737% offense.......................40.26070% balance.......................36.48062% hyperoffense..................13.67994% voltturn......................11.27175% semistall..................... 7.06646% rain.......................... 3.72349% sun........................... 3.29631% trickroom..................... 2.61172% stall......................... 2.51229% hail.......................... 1.47862% sand.......................... 0.79115% tricksun...................... 0.68905% sunoffense.................... 0.68373% monotype...................... 0.63084% choice........................ 0.44428% rainoffense................... 0.41697% monowater..................... 0.39988% monopoison.................... 0.12166% monoice....................... 0.04715% rainstall..................... 0.03472% tailwind...................... 0.02526% tricksand..................... 0.01905% monoelectric.................. 0.01726% hailoffense................... 0.01472% sandoffense................... 0.01441% monosteel..................... 0.01022% monofire...................... 0.00987% monograss..................... 0.00893% sunstall...................... 0.00857% dragmag....................... 0.00805% monofairy..................... 0.00746% multiweather.................. 0.00585% monoflying.................... 0.00507% allweather.................... 0.00361% monopsychic................... 0.00292% mononormal.................... 0.00069% hailstall..................... 0.00067% monobug....................... 0.00021% monoghost..................... 0.00016% monofighting.................. 0.00003% monodragon.................... 0.00000% trickhail..................... 0.00000% trickrain..................... 0.00000% monodark...................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.045) -2.0|## |##### -1.5|##### |######### -1.0|######## |########### -0.5|################# |###################### 0.0|############################## |################## +0.5|################# |################## +1.0|######### |##### +1.5|### |## +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%