weatherless...................91.55587% balance.......................36.18162% offense.......................36.00592% semistall.....................15.87832% voltturn......................10.75317% hyperoffense.................. 7.63785% stall......................... 4.29628% rain.......................... 2.39909% hail.......................... 2.15207% sun........................... 2.14662% trickroom..................... 1.84733% sand.......................... 1.74641% rainoffense................... 0.71490% tricksun...................... 0.45873% sunoffense.................... 0.38665% monotype...................... 0.19864% monowater..................... 0.13878% choice........................ 0.10353% monoice....................... 0.02695% monopoison.................... 0.02206% tricksand..................... 0.00956% rainstall..................... 0.00717% monoelectric.................. 0.00510% monofire...................... 0.00203% monofairy..................... 0.00170% tailwind...................... 0.00165% dragmag....................... 0.00147% monosteel..................... 0.00069% monoflying.................... 0.00061% monograss..................... 0.00047% hailoffense................... 0.00038% monopsychic................... 0.00025% sunstall...................... 0.00024% sandoffense................... 0.00018% hailstall..................... 0.00006% multiweather.................. 0.00005% mononormal.................... 0.00004% monobug....................... 0.00001% allweather.................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trickrain..................... 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% monodark...................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.201) -2.0|## |## -1.5|### |####### -1.0|####### |######### -0.5|#################### |######################### 0.0|############################## |############### +0.5|###################### |###################### +1.0|###################### |########### +1.5|###### |##### +2.0|### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%