weatherless...................80.03468% offense.......................68.80568% balance.......................19.41192% sun...........................12.67058% hyperoffense..................11.00043% hail.......................... 5.93549% sunoffense.................... 1.94743% trickroom..................... 1.53132% voltturn...................... 1.37303% sand.......................... 1.27011% semistall..................... 0.75794% monotype...................... 0.64056% hailoffense................... 0.37381% monoelectric.................. 0.25152% monorock...................... 0.24638% rain.......................... 0.14920% monoghost..................... 0.08951% tailwind...................... 0.06767% multiweather.................. 0.06006% monobug....................... 0.03512% sandoffense................... 0.02450% stall......................... 0.02404% dragmag....................... 0.01927% monofire...................... 0.01612% tricksun...................... 0.00882% trickhail..................... 0.00882% sandstall..................... 0.00882% rainoffense................... 0.00645% batonpass..................... 0.00263% monoground.................... 0.00191% Stalliness (mean: -0.400) |# -1.5|## |####### -1.0|################# |########################### -0.5|######################### |############################## 0.0|####################### |########### +0.5|##### |### +1.0|# more negative = more offensive, more positive = more stall one # = 0.66%