weatherless...................88.60593% offense.......................65.84551% balance.......................25.54141% hyperoffense.................. 8.58419% hail.......................... 8.07201% sun........................... 2.47004% rain.......................... 0.85138% sunoffense.................... 0.17851% trickroom..................... 0.09802% monotype...................... 0.05041% monorock...................... 0.05008% voltturn...................... 0.04217% semistall..................... 0.02890% hailoffense................... 0.01646% sand.......................... 0.00703% multiweather.................. 0.00639% monoelectric.................. 0.00033% rainoffense................... 0.00004% stall......................... 0.00000% tailwind...................... 0.00000% sandoffense................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.474) |# -1.5|# |###### -1.0|############################## |######################### -0.5|############### |############ 0.0|########################## |######## +0.5|## |#### +1.0| more negative = more offensive, more positive = more stall one # = 0.77%