weatherless...................89.03644% offense.......................41.93485% balance.......................33.00521% hyperoffense..................17.78632% voltturn...................... 8.29213% sun........................... 5.73549% semistall..................... 4.06938% stall......................... 3.20425% rain.......................... 3.15926% trickroom..................... 2.34293% monotype...................... 1.25549% sand.......................... 1.22668% hail.......................... 0.93358% choice........................ 0.70875% sunoffense.................... 0.63058% monowater..................... 0.58799% rainoffense................... 0.33031% tricksun...................... 0.27428% hailoffense................... 0.24537% sandoffense................... 0.11591% multiweather.................. 0.08963% monosteel..................... 0.08801% monoelectric.................. 0.07437% monopsychic................... 0.07058% monobug....................... 0.06489% monoghost..................... 0.05211% monodragon.................... 0.05125% dragmag....................... 0.04860% monodark...................... 0.04807% monoice....................... 0.04801% monoground.................... 0.04691% monopoison.................... 0.03799% monofighting.................. 0.03586% mononormal.................... 0.03374% tailwind...................... 0.03149% monorock...................... 0.02614% monofairy..................... 0.02397% trickhail..................... 0.02386% monoflying.................... 0.02124% monograss..................... 0.02114% monofire...................... 0.02112% sunstall...................... 0.02019% gravity....................... 0.01371% rainstall..................... 0.01360% sandstall..................... 0.00742% trickrain..................... 0.00480% hailstall..................... 0.00126% swagplay...................... 0.00082% tricksand..................... 0.00082% trapper....................... 0.00059% Stalliness (mean: -0.190) -2.0|##### |######### -1.0|################# |######################### 0.0|############################## |################### +1.0|######## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.85%