weatherless...................89.68912% balance.......................45.10619% offense.......................24.03566% hyperoffense..................12.46157% voltturn......................12.07795% semistall.....................11.76119% hail.......................... 9.80651% stall......................... 6.63539% choice........................ 1.73302% hailoffense................... 1.23161% trickroom..................... 0.77542% sun........................... 0.31008% monotype...................... 0.19202% mononormal.................... 0.17074% sand.......................... 0.15678% rain.......................... 0.07880% rainoffense................... 0.07799% gravity....................... 0.06284% sunoffense.................... 0.04464% multiweather.................. 0.04128% monodark...................... 0.00748% monorock...................... 0.00688% dragmag....................... 0.00532% monopsychic................... 0.00462% monoice....................... 0.00178% hailstall..................... 0.00084% monowater..................... 0.00037% monograss..................... 0.00015% trapper....................... 0.00013% sandstall..................... 0.00000% monoghost..................... 0.00000% tailwind...................... 0.00000% monoelectric.................. 0.00000% monobug....................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.251) |## -1.5|###### |#### -1.0|######### |##### -0.5|######### |################ 0.0|############### |################ +0.5|############################## |######### +1.0|################ |#### +1.5|##### |#### +2.0| |#### +2.5| | +3.0|## | +3.5| | more negative = more offensive, more positive = more stall one # = 0.65%