sand..........................55.15198% weatherless...................39.42380% offense.......................37.35115% hyperoffense..................34.56719% balance.......................19.81825% sandoffense...................17.89751% semistall..................... 4.55591% rain.......................... 4.50859% stall......................... 3.70751% rainoffense................... 3.35885% sandstall..................... 2.68291% voltturn...................... 2.41906% dragmag....................... 1.73651% hail.......................... 1.40087% choice........................ 0.80197% multiweather.................. 0.53028% monotype...................... 0.37868% trickroom..................... 0.32265% gravity....................... 0.27138% monofighting.................. 0.19657% hailstall..................... 0.13061% tricksand..................... 0.11024% monosteel..................... 0.06785% sun........................... 0.04504% hailoffense................... 0.04199% monoice....................... 0.03700% monowater..................... 0.03317% sunoffense.................... 0.02952% monoflying.................... 0.01435% monobug....................... 0.01104% monoground.................... 0.00772% monograss..................... 0.00610% monorock...................... 0.00322% monopsychic................... 0.00073% monopoison.................... 0.00051% monofire...................... 0.00044% monodark...................... 0.00004% monoghost..................... 0.00001% mononormal.................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.472) -2.0|###### |######### -1.5|################## |############################## -1.0|######################### |######################## -0.5|##################### |############### 0.0|################ |######## +0.5|######### |######### +1.0|####### |##### +1.5|### |## +2.0|## |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.47%