weatherless...................89.13985% offense.......................37.70808% balance.......................36.69825% hyperoffense..................15.35134% semistall..................... 7.35661% sun........................... 6.55900% rain.......................... 4.18011% sunoffense.................... 3.59963% stall......................... 2.88572% rainoffense................... 1.51436% voltturn...................... 0.98948% trickroom..................... 0.66680% choice........................ 0.19441% monotype...................... 0.18231% sand.......................... 0.12104% monowater..................... 0.06076% dragmag....................... 0.04746% monoflying.................... 0.04598% monorock...................... 0.03859% mononormal.................... 0.03698% monograss..................... 0.02573% monofire...................... 0.01286% monoice....................... 0.01286% Stalliness (mean: -0.067) -2.0|## |## -1.5|###### |################### -1.0|################### |################## -0.5|############################## |#################### 0.0|########################### |############################ +0.5|#################### |######################## +1.0|########### |######## +1.5|####### |#### +2.0|## |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.40%