weatherless...................52.67727% offense.......................34.29865% balance.......................32.75017% hyperoffense..................23.12127% sand..........................22.67396% rain..........................18.82814% semistall..................... 6.77932% sun........................... 4.28429% voltturn...................... 3.47471% dragmag....................... 3.46587% stall......................... 3.05059% monotype...................... 2.40998% hail.......................... 2.18798% choice........................ 1.97261% sandoffense................... 1.43141% rainoffense................... 1.01060% sandstall..................... 0.69693% rainstall..................... 0.61630% trickroom..................... 0.57765% monowater..................... 0.44621% monodragon.................... 0.39761% multiweather.................. 0.38657% sunoffense.................... 0.35454% sunstall...................... 0.31036% monorock...................... 0.22090% monodark...................... 0.18555% monoice....................... 0.16678% monofighting.................. 0.16567% hailstall..................... 0.16457% tailwind...................... 0.15021% monobug....................... 0.14248% hailoffense................... 0.12702% monoflying.................... 0.12591% tricksand..................... 0.11597% monosteel..................... 0.09719% monoground.................... 0.08725% monopsychic................... 0.08394% monograss..................... 0.08173% allweather.................... 0.07621% monofire...................... 0.06848% monoelectric.................. 0.06848% mononormal.................... 0.06848% monoghost..................... 0.06627% monopoison.................... 0.06406% gravity....................... 0.01325% trickhail..................... 0.01325% tricksun...................... 0.00442% monofairy..................... 0.00110% Stalliness (mean: -0.192) -2.0|########## |########## -1.5|################# |##################### -1.0|########################## |######################## -0.5|######################### |############################## 0.0|############################## |########################## +0.5|############################ |######################## +1.0|############### |########## +1.5|##### |### +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.32%