weatherless...................49.90315% balance.......................33.14370% offense.......................30.61733% hyperoffense..................26.02825% sand..........................24.16238% rain..........................20.49922% semistall..................... 7.24836% dragmag....................... 4.06134% sun........................... 3.83408% voltturn...................... 3.57423% stall......................... 2.96236% choice........................ 2.14066% hail.......................... 1.95685% monotype...................... 1.78272% sandoffense................... 1.47519% rainoffense................... 1.19508% sandstall..................... 0.60739% trickroom..................... 0.59027% rainstall..................... 0.58008% monowater..................... 0.45152% monodragon.................... 0.38828% sunstall...................... 0.37795% multiweather.................. 0.31030% sunoffense.................... 0.29795% hailstall..................... 0.17519% tailwind...................... 0.15687% monoice....................... 0.12258% monorock...................... 0.10836% monobug....................... 0.10377% monodark...................... 0.10261% tricksand..................... 0.10011% hailoffense................... 0.09793% monograss..................... 0.08705% monofighting.................. 0.08193% monoground.................... 0.06952% monoflying.................... 0.06349% monosteel..................... 0.04692% monoelectric.................. 0.04559% monopsychic................... 0.04124% mononormal.................... 0.04044% monofire...................... 0.03871% monoghost..................... 0.02678% monopoison.................... 0.02075% gravity....................... 0.01121% trickhail..................... 0.01017% allweather.................... 0.00718% tricksun...................... 0.00256% monofairy..................... 0.00072% Stalliness (mean: -0.210) -2.0|############# |############# -1.5|#################### |######################## -1.0|########################## |###################### -0.5|###################### |############################# 0.0|############################## |########################### +0.5|############################## |########################### +1.0|################ |############ +1.5|##### |### +2.0|## |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.31%