weatherless...................75.76044% offense.......................39.45469% balance.......................35.84387% sand..........................16.12433% hyperoffense..................13.84924% semistall..................... 7.36518% sun........................... 6.53192% voltturn...................... 4.59179% stall......................... 3.48702% monotype...................... 3.32473% rain.......................... 2.81500% multiweather.................. 1.76639% trickroom..................... 1.19736% sandoffense................... 1.07357% dragmag....................... 0.75836% sunoffense.................... 0.73028% hail.......................... 0.62417% sandstall..................... 0.60960% mononormal.................... 0.53158% monobug....................... 0.47541% monowater..................... 0.43380% monosteel..................... 0.34849% monofire...................... 0.25487% choice........................ 0.23822% monopsychic................... 0.19453% monograss..................... 0.18933% monoghost..................... 0.17477% monoflying.................... 0.17061% rainoffense................... 0.16124% monorock...................... 0.13420% monopoison.................... 0.11027% monofighting.................. 0.10715% monodark...................... 0.09050% monoground.................... 0.08738% tailwind...................... 0.06450% monodragon.................... 0.06242% monofairy..................... 0.05409% monoice....................... 0.03745% rainstall..................... 0.03329% monoelectric.................. 0.02913% sunstall...................... 0.02809% hailoffense................... 0.02497% allweather.................... 0.02393% gravity....................... 0.00936% trapper....................... 0.00936% tricksand..................... 0.00936% trickhail..................... 0.00624% tricksun...................... 0.00624% hailstall..................... 0.00208% Stalliness (mean: -0.061) -2.0|## |#### -1.5|###### |############ -1.0|################## |################## -0.5|######################### |############################ 0.0|############################## |######################### +0.5|##################### |############## +1.0|########## |######### +1.5|#### |### +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%