weatherless...................75.75954% offense.......................37.98018% balance.......................36.19022% sand..........................16.85862% hyperoffense..................14.10975% semistall..................... 7.79341% sun........................... 6.19019% voltturn...................... 5.16823% stall......................... 3.92643% rain.......................... 2.89718% monotype...................... 2.84933% multiweather.................. 2.02638% trickroom..................... 1.16885% sandoffense................... 1.05166% dragmag....................... 0.88173% sandstall..................... 0.70620% mononormal.................... 0.62560% sunoffense.................... 0.61048% monowater..................... 0.40467% hail.......................... 0.39970% monosteel..................... 0.34377% monobug....................... 0.31911% monofire...................... 0.27276% choice........................ 0.21235% rainoffense................... 0.17729% monopsychic................... 0.17533% monograss..................... 0.13616% monoflying.................... 0.11852% monorock...................... 0.07852% monoghost..................... 0.07577% tailwind...................... 0.07268% monodark...................... 0.06826% monopoison.................... 0.06559% monofighting.................. 0.05366% monoground.................... 0.05271% monodragon.................... 0.04264% monofairy..................... 0.03914% rainstall..................... 0.03213% monoice....................... 0.02494% monoelectric.................. 0.02195% allweather.................... 0.02123% hailoffense................... 0.01675% sunstall...................... 0.01131% gravity....................... 0.00750% tricksand..................... 0.00697% tricksun...................... 0.00453% trickhail..................... 0.00312% hailstall..................... 0.00249% trapper....................... 0.00213% Stalliness (mean: -0.043) -2.0|## |##### -1.5|###### |########### -1.0|################# |################# -0.5|###################### |########################### 0.0|############################## |######################## +0.5|###################### |############## +1.0|########## |######### +1.5|#### |### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%