weatherless...................75.86748% balance.......................43.65735% offense.......................24.73629% sand..........................20.84644% hyperoffense..................12.28464% semistall.....................10.81907% stall......................... 8.50265% voltturn...................... 5.16995% sun........................... 3.99234% multiweather.................. 3.30514% rain.......................... 2.51166% sandstall..................... 0.87093% sandoffense................... 0.62639% dragmag....................... 0.62218% tailwind...................... 0.31597% choice........................ 0.30916% monotype...................... 0.09928% hail.......................... 0.08791% mononormal.................... 0.07127% trickroom..................... 0.04436% sunoffense.................... 0.02442% monowater..................... 0.00761% monosteel..................... 0.00655% rainoffense................... 0.00643% monoflying.................... 0.00395% monodark...................... 0.00251% monopsychic................... 0.00238% rainstall..................... 0.00204% monofire...................... 0.00115% monofairy..................... 0.00114% monograss..................... 0.00079% monoghost..................... 0.00064% monobug....................... 0.00055% monorock...................... 0.00028% monofighting.................. 0.00022% monoice....................... 0.00017% allweather.................... 0.00015% monoground.................... 0.00005% monodragon.................... 0.00002% sunstall...................... 0.00001% monoelectric.................. 0.00001% hailoffense................... 0.00001% monopoison.................... 0.00000% hailstall..................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.215) -2.0|# |######## -1.5|####### |####### -1.0|###### |######## -0.5|############### |################### 0.0|############################## |############################# +0.5|######################### |################## +1.0|####### |################# +1.5|##### |####### +2.0|####### |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%