sun...........................50.63681% weatherless...................37.46133% offense.......................31.53132% balance.......................28.26438% hyperoffense..................27.34156% rain..........................18.20864% multiweather..................12.29989% sunoffense.................... 9.24324% semistall..................... 7.65211% sand.......................... 5.96117% stall......................... 5.21062% batonpass..................... 3.62839% rainoffense................... 1.33633% sandstall..................... 1.21864% gravity....................... 1.10083% sunstall...................... 0.54019% monotype...................... 0.53761% mononormal.................... 0.31206% choice........................ 0.30600% trapper....................... 0.30375% sandoffense................... 0.25306% rainstall..................... 0.21886% voltturn...................... 0.15270% hail.......................... 0.11407% trickroom..................... 0.05023% tricksun...................... 0.04472% monofairy..................... 0.04082% monopsychic................... 0.03747% dragmag....................... 0.03103% monoflying.................... 0.02756% monoghost..................... 0.02222% monodragon.................... 0.02092% monofighting.................. 0.01877% hailoffense................... 0.01796% monosteel..................... 0.01554% monowater..................... 0.01486% monodark...................... 0.01036% monoground.................... 0.00918% monograss..................... 0.00874% monobug....................... 0.00832% monoelectric.................. 0.00744% monofire...................... 0.00727% monoice....................... 0.00695% monopoison.................... 0.00516% tailwind...................... 0.00245% monorock...................... 0.00156% hailstall..................... 0.00035% trickhail..................... 0.00030% tricksand..................... 0.00011% swagplay...................... 0.00003% allweather.................... 0.00000% trickrain..................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.235) -3.0| |# -2.0|####### |##################### -1.0|############################## |##################### 0.0|########################## |################### +1.0|################# |###### +2.0|## |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.64%