weatherless...................74.68851% offense.......................42.54515% balance.......................32.41635% hyperoffense..................14.52471% sun...........................14.06972% rain..........................10.71679% voltturn......................10.56979% semistall..................... 7.63685% monotype...................... 4.59191% stall......................... 2.87694% batonpass..................... 2.82094% multiweather.................. 2.74395% sand.......................... 2.04396% hail.......................... 1.28797% rainoffense................... 1.02198% monobug....................... 0.98698% monoghost..................... 0.95198% mononormal.................... 0.76998% sunstall...................... 0.74199% sunoffense.................... 0.74199% monopsychic................... 0.70699% monowater..................... 0.52499% monofire...................... 0.44099% choice........................ 0.30799% dragmag....................... 0.30099% monofighting.................. 0.30099% monodragon.................... 0.26599% monorock...................... 0.25899% monoground.................... 0.25899% monoflying.................... 0.23100% monosteel..................... 0.18200% monofairy..................... 0.18200% monodark...................... 0.14000% trickroom..................... 0.11900% monoice....................... 0.11200% monoelectric.................. 0.11200% monopoison.................... 0.09800% monograss..................... 0.09100% tricksun...................... 0.07700% hailoffense................... 0.07000% sandoffense................... 0.06300% rainstall..................... 0.04200% trapper....................... 0.03500% sandstall..................... 0.00700% Stalliness (mean: -0.121) -3.0|# |# -2.0|### |######## -1.0|################# |############################## 0.0|############################## |####################### +1.0|############## |####### +2.0|# more negative = more offensive, more positive = more stall one # = 0.75%