weatherless...................78.68263% balance.......................44.61473% voltturn......................42.18007% semistall.....................19.20163% offense.......................18.87111% sun...........................15.84334% stall.........................15.26211% rain.......................... 5.22810% sand.......................... 4.24083% multiweather.................. 4.23148% hyperoffense.................. 2.05042% sunstall...................... 1.13576% trickroom..................... 0.46934% tricksun...................... 0.46934% hail.......................... 0.23674% sunoffense.................... 0.14006% monotype...................... 0.13712% batonpass..................... 0.11842% monobug....................... 0.07420% rainoffense................... 0.07173% mononormal.................... 0.06011% choice........................ 0.01875% monoghost..................... 0.01246% monopsychic................... 0.00078% monopoison.................... 0.00067% monoice....................... 0.00043% monodragon.................... 0.00040% sandstall..................... 0.00039% monoground.................... 0.00039% monoelectric.................. 0.00022% monorock...................... 0.00021% dragmag....................... 0.00012% monowater..................... 0.00003% monosteel..................... 0.00001% monofighting.................. 0.00001% monofairy..................... 0.00001% monoflying.................... 0.00001% hailoffense................... 0.00001% monograss..................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% sandoffense................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.595) -3.0| | -2.0| |# -1.0|######## |######## 0.0|######### |############################## +1.0|#################### |###################### +2.0|# more negative = more offensive, more positive = more stall one # = 1.00%