balance.......................54.06407% weatherless...................50.98251% offense.......................38.36512% sun...........................22.99022% sand..........................12.47817% rain..........................11.20995% trickroom.....................10.78461% voltturn...................... 7.85148% tailwind...................... 7.24163% hail.......................... 6.15063% hyperoffense.................. 5.09043% monotype...................... 3.92308% multiweather.................. 3.77875% tricksun...................... 2.69912% tricksand..................... 2.30497% trickhail..................... 2.27952% semistall..................... 1.78065% monofire...................... 1.45482% monofairy..................... 0.77443% stall......................... 0.69972% sunoffense.................... 0.63560% batonpass..................... 0.59057% monowater..................... 0.44014% choice........................ 0.37672% sandoffense................... 0.25767% monodragon.................... 0.23993% monoflying.................... 0.18673% monoelectric.................. 0.16366% sandstall..................... 0.14451% mononormal.................... 0.14200% monoice....................... 0.12349% monosteel..................... 0.09635% monobug....................... 0.08803% rainoffense................... 0.07339% trickrain..................... 0.05359% monograss..................... 0.05259% monorock...................... 0.04568% monofighting.................. 0.04482% gravity....................... 0.04344% monodark...................... 0.02617% dragmag....................... 0.02507% monopsychic................... 0.01984% hailoffense................... 0.01897% monoghost..................... 0.01759% trapper....................... 0.00718% monopoison.................... 0.00512% sunstall...................... 0.00291% monoground.................... 0.00196% hailstall..................... 0.00040% allweather.................... 0.00035% rainstall..................... 0.00009% Stalliness (mean: 0.050) -1.5|# |### -1.0|####### |########### -0.5|#################### |#################### 0.0|##################### |############################ +0.5|############################## |################ +1.0|#### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.61%