offense.......................55.00243% weatherless...................51.76149% sun...........................36.25203% balance.......................23.46243% rain..........................15.48208% hyperoffense..................14.77531% multiweather..................11.98982% sand.......................... 7.65910% semistall..................... 5.18153% monotype...................... 2.66203% sunoffense.................... 2.41212% stall......................... 1.57829% hail.......................... 1.25113% rainoffense................... 1.05656% voltturn...................... 0.93712% sandoffense................... 0.85723% monobug....................... 0.59740% trickroom..................... 0.59722% sunstall...................... 0.33141% monowater..................... 0.26061% mononormal.................... 0.25239% monopsychic................... 0.24878% monodark...................... 0.23505% monoflying.................... 0.22575% monosteel..................... 0.20851% sandstall..................... 0.12956% monoground.................... 0.12634% monograss..................... 0.10799% monopoison.................... 0.10268% monofighting.................. 0.09831% monoelectric.................. 0.09812% monofire...................... 0.09636% monodragon.................... 0.07651% choice........................ 0.07591% tailwind...................... 0.07205% monoghost..................... 0.06972% monofairy..................... 0.05621% dragmag....................... 0.04900% monorock...................... 0.04290% tricksand..................... 0.03822% monoice....................... 0.02738% hailoffense................... 0.02597% gravity....................... 0.00480% rainstall..................... 0.00449% hailstall..................... 0.00394% Stalliness (mean: -0.267) -2.0|# |## -1.5|###### |############ -1.0|######################## |############################# -0.5|############################## |############################# 0.0|######################## |############### +0.5|############ |########## +1.0|####### |##### +1.5|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.48%