sun...........................63.84601% balance.......................34.24085% weatherless...................30.77537% semistall.....................27.93932% offense.......................26.48191% hyperoffense.................. 6.25349% sand.......................... 5.69661% stall......................... 5.08442% voltturn...................... 3.83585% multiweather.................. 3.09119% rain.......................... 2.75743% sunoffense.................... 2.64877% sunstall...................... 1.58516% trickroom..................... 0.90992% rainoffense................... 0.40615% monotype...................... 0.12012% sandstall..................... 0.10697% monobug....................... 0.06460% sandoffense................... 0.05244% mononormal.................... 0.02912% tailwind...................... 0.02840% hail.......................... 0.02701% monoground.................... 0.02171% tricksand..................... 0.01319% monosteel..................... 0.00605% monowater..................... 0.00132% monograss..................... 0.00039% dragmag....................... 0.00034% monodark...................... 0.00029% monodragon.................... 0.00021% monopsychic................... 0.00017% choice........................ 0.00017% monoflying.................... 0.00014% monofairy..................... 0.00009% monopoison.................... 0.00001% monofire...................... 0.00001% monoelectric.................. 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% monoghost..................... 0.00000% gravity....................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.444) -2.0| | -1.5|## |###### -1.0|######## |############ -0.5|################ |################### 0.0|######## |############ +0.5|################# |######################### +1.0|############################## |############################ +1.5|############## |##### +2.0|### | more negative = more offensive, more positive = more stall one # = 0.49%