offense.......................50.63134% weatherless...................44.82390% sun...........................39.56372% rain..........................23.58597% hyperoffense..................23.32457% balance.......................20.56378% multiweather..................13.95224% sunoffense.................... 6.63905% sand.......................... 4.71444% monotype...................... 3.19341% semistall..................... 2.91213% stall......................... 2.56818% rainoffense................... 2.46270% hail.......................... 1.43084% dragmag....................... 0.64052% voltturn...................... 0.50446% monopsychic................... 0.41274% sandoffense................... 0.40969% mononormal.................... 0.36994% trickroom..................... 0.35007% sunstall...................... 0.30574% monoflying.................... 0.27975% monofighting.................. 0.27058% choice........................ 0.26905% monosteel..................... 0.24917% sandstall..................... 0.24612% monobug....................... 0.21096% monoghost..................... 0.20943% monowater..................... 0.19414% monodark...................... 0.19261% monofire...................... 0.18956% hailoffense................... 0.16204% monograss..................... 0.15745% monodragon.................... 0.14675% monopoison.................... 0.14522% tailwind...................... 0.14522% monoground.................... 0.13605% monoelectric.................. 0.11618% trickrain..................... 0.10395% rainstall..................... 0.09936% monorock...................... 0.08561% monoice....................... 0.08102% monofairy..................... 0.07643% tricksun...................... 0.06879% trapper....................... 0.03669% gravity....................... 0.01529% allweather.................... 0.00917% fear.......................... 0.00306% tricksand..................... 0.00306% Stalliness (mean: -0.395) -2.0|## |############ -1.0|############################ |############################## 0.0|###################### |########### +1.0|##### |## +2.0| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.87%