weatherless...................94.44905% offense.......................44.91822% hyperoffense..................26.73486% balance.......................21.11163% monotype...................... 6.71401% semistall..................... 4.03503% stall......................... 3.20027% hail.......................... 2.61967% sand.......................... 1.93619% monosteel..................... 1.06390% monowater..................... 0.83268% sun........................... 0.76224% monodragon.................... 0.69135% monofighting.................. 0.68347% monoelectric.................. 0.66702% mononormal.................... 0.64269% monoflying.................... 0.60702% monoghost..................... 0.59404% monobug....................... 0.57597% monorock...................... 0.52152% monofairy..................... 0.48144% monograss..................... 0.45294% monopsychic................... 0.39780% monoground.................... 0.39456% monopoison.................... 0.31741% monofire...................... 0.30536% monodark...................... 0.29007% rain.......................... 0.28868% monoice....................... 0.28242% sandoffense................... 0.28011% hailoffense................... 0.20620% sunoffense.................... 0.06649% rainoffense................... 0.05676% multiweather.................. 0.04819% sandstall..................... 0.04750% hailstall..................... 0.03475% dragmag....................... 0.02873% rainstall..................... 0.02688% voltturn...................... 0.00950% batonpass..................... 0.00904% swagplay...................... 0.00324% sunstall...................... 0.00301% tailwind...................... 0.00255% Stalliness (mean: -0.412) |# -2.0|##### |################ -1.0|############################## |############################## 0.0|#################### |############### +1.0|####### |### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.77%