weatherless...................94.92762% offense.......................45.70758% hyperoffense..................26.59116% balance.......................21.23497% monotype...................... 4.88701% semistall..................... 3.76739% stall......................... 2.69890% hail.......................... 2.31817% sand.......................... 2.01770% monosteel..................... 0.75743% monowater..................... 0.62249% monodragon.................... 0.51690% sun........................... 0.51545% mononormal.................... 0.49387% monoflying.................... 0.45584% monofighting.................. 0.44882% monoelectric.................. 0.44294% monoghost..................... 0.42658% monofairy..................... 0.40436% monobug....................... 0.40249% monorock...................... 0.37336% monograss..................... 0.30413% rain.......................... 0.28032% monopsychic................... 0.27439% monoground.................... 0.26346% sandoffense................... 0.25654% monofire...................... 0.21227% monoice....................... 0.21000% monodark...................... 0.20817% monopoison.................... 0.19859% hailoffense................... 0.19003% rainoffense................... 0.06837% sunoffense.................... 0.06374% multiweather.................. 0.04987% sandstall..................... 0.03814% hailstall..................... 0.02983% dragmag....................... 0.02724% rainstall..................... 0.02350% voltturn...................... 0.00770% batonpass..................... 0.00551% sunstall...................... 0.00360% swagplay...................... 0.00359% tailwind...................... 0.00183% Stalliness (mean: -0.426) |# -2.0|#### |################ -1.0|############################ |############################## 0.0|#################### |############## +1.0|###### |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.80%