weatherless...................96.09508% offense.......................51.02949% hyperoffense..................24.43885% balance.......................20.59008% semistall..................... 2.49220% sand.......................... 2.32792% monotype...................... 1.64398% stall......................... 1.44937% hail.......................... 1.11775% sun........................... 0.39742% mononormal.................... 0.32844% monofairy..................... 0.24769% monodragon.................... 0.21305% monoelectric.................. 0.18355% monowater..................... 0.17514% sandoffense................... 0.16981% monosteel..................... 0.16087% monoflying.................... 0.14742% rain.......................... 0.13904% sunoffense.................... 0.10883% monofighting.................. 0.10217% monopsychic................... 0.09327% monoghost..................... 0.08399% monoground.................... 0.08363% monorock...................... 0.07219% monopoison.................... 0.06049% hailoffense................... 0.05928% monoice....................... 0.05405% monograss..................... 0.05304% monobug....................... 0.05190% multiweather.................. 0.04538% monofire...................... 0.04164% monodark...................... 0.04094% dragmag....................... 0.03668% rainoffense................... 0.02264% rainstall..................... 0.01481% sunstall...................... 0.00822% hailstall..................... 0.00734% sandstall..................... 0.00351% voltturn...................... 0.00199% swagplay...................... 0.00165% batonpass..................... 0.00001% tailwind...................... 0.00000% Stalliness (mean: -0.446) | -2.0|## |############ -1.0|####################### |############################## 0.0|################# |############ +1.0|#### |## +2.0| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.97%