weatherless...................96.58273% offense.......................49.04330% hyperoffense..................23.75991% balance.......................22.85862% sand.......................... 2.30722% stall......................... 2.18945% semistall..................... 2.14872% monotype...................... 2.07492% hail.......................... 0.98782% mononormal.................... 0.60180% monodragon.................... 0.32242% monoelectric.................. 0.25034% monosteel..................... 0.21737% rain.......................... 0.21726% monowater..................... 0.16926% monoflying.................... 0.15404% sun........................... 0.14736% monoground.................... 0.14043% monoghost..................... 0.12986% monoice....................... 0.12702% sandoffense................... 0.12448% multiweather.................. 0.12217% monopsychic................... 0.11652% monofighting.................. 0.10845% monopoison.................... 0.10048% sunoffense.................... 0.09587% monofairy..................... 0.09457% monorock...................... 0.09306% monodark...................... 0.04960% monobug....................... 0.04256% monograss..................... 0.04161% dragmag....................... 0.03994% monofire...................... 0.01726% hailoffense................... 0.01686% rainoffense................... 0.01607% hailstall..................... 0.00821% rainstall..................... 0.00739% sandstall..................... 0.00181% voltturn...................... 0.00108% sunstall...................... 0.00008% swagplay...................... 0.00005% batonpass..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.395) | -2.0|# |########## -1.0|#################### |############################## 0.0|############### |############# +1.0|### |# +2.0| |# +3.0| | more negative = more offensive, more positive = more stall one # = 1.05%