weatherless...................57.03268% offense.......................37.07724% balance.......................30.77011% rain..........................28.23926% hyperoffense..................22.19493% voltturn......................15.51074% sun...........................15.28222% rainoffense................... 8.25526% semistall..................... 5.75868% stall......................... 4.19904% multiweather.................. 3.64488% monotype...................... 3.14785% sunoffense.................... 2.04525% trickroom..................... 1.89100% hail.......................... 1.79388% choice........................ 1.55964% sand.......................... 1.34255% rainstall..................... 0.80553% monoelectric.................. 0.78839% monoflying.................... 0.45704% monobug....................... 0.31993% trickrain..................... 0.28565% sunstall...................... 0.25137% monofighting.................. 0.23423% monoice....................... 0.19424% monodragon.................... 0.18853% monosteel..................... 0.18282% hailoffense................... 0.13711% monoghost..................... 0.13140% monopsychic................... 0.12569% monoground.................... 0.10855% tricksun...................... 0.09712% monorock...................... 0.09712% monofire...................... 0.09712% monowater..................... 0.09141% monograss..................... 0.09141% monodark...................... 0.07427% sandoffense................... 0.06856% gravity....................... 0.06856% monopoison.................... 0.06856% mononormal.................... 0.06856% monofairy..................... 0.05713% dragmag....................... 0.03428% sandstall..................... 0.02856% hailstall..................... 0.01714% tailwind...................... 0.01143% swagplay...................... 0.00571% trapper....................... 0.00571% Stalliness (mean: -0.232) |########## -2.0|###### |###### -1.5|############# |############### -1.0|###################### |######################### -0.5|######################### |########################### 0.0|############################## |######################## +0.5|#################### |#################### +1.0|########### |###### +1.5|#### |#### +2.0|## |# +2.5|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.36%