weatherless...................46.97617% balance.......................36.52162% rain..........................34.70302% offense.......................21.41913% sun...........................19.39138% voltturn......................18.79884% hyperoffense..................16.12382% semistall.....................14.10688% stall.........................11.82855% trickroom..................... 6.64672% rainstall..................... 3.74855% rainoffense................... 3.53239% monotype...................... 1.49370% monoflying.................... 1.40368% multiweather.................. 1.35918% sunoffense.................... 1.26601% sunstall...................... 0.45262% hail.......................... 0.23800% hailoffense................... 0.11318% trickrain..................... 0.10038% choice........................ 0.06830% sand.......................... 0.05061% gravity....................... 0.04724% monobug....................... 0.04680% monoice....................... 0.02138% monofighting.................. 0.01589% monodragon.................... 0.00377% monoelectric.................. 0.00158% hailstall..................... 0.00125% tricksun...................... 0.00102% monowater..................... 0.00060% dragmag....................... 0.00007% tailwind...................... 0.00004% sandoffense................... 0.00001% monosteel..................... 0.00000% monoghost..................... 0.00000% swagplay...................... 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.281) |#### -2.0|###### | -1.5|##### |########### -1.0|########## |########## -0.5|############ |################ 0.0|################ |###################### +0.5|########### |############################## +1.0|############ |########## +1.5|########## |#### +2.0|######### |## +2.5|# |### +3.0|###### |# more negative = more offensive, more positive = more stall one # = 0.47%