weatherless...................78.04864% offense.......................48.59059% hyperoffense..................24.16982% balance.......................21.57720% rain..........................10.38156% monotype...................... 9.27107% batonpass..................... 5.96447% sun........................... 5.25478% sand.......................... 5.13814% semistall..................... 3.34762% hail.......................... 3.21798% stall......................... 2.31477% rainoffense................... 2.16329% multiweather.................. 1.94919% voltturn...................... 1.58879% choice........................ 1.26752% monosteel..................... 1.08436% monopsychic................... 1.03866% monobug....................... 1.01468% monowater..................... 0.96443% monoflying.................... 0.85941% mononormal.................... 0.83467% sunoffense.................... 0.82002% monofighting.................. 0.79856% monofairy..................... 0.77521% monodragon.................... 0.72004% monoghost..................... 0.70313% monoice....................... 0.63181% sandoffense................... 0.59747% monoelectric.................. 0.55152% trickroom..................... 0.47742% monograss..................... 0.42541% hailoffense................... 0.40117% monorock...................... 0.39562% monofire...................... 0.36974% monopoison.................... 0.36444% monodark...................... 0.34235% monoground.................... 0.26838% sandstall..................... 0.23770% trapper....................... 0.21952% dragmag....................... 0.15855% rainstall..................... 0.07852% tailwind...................... 0.06678% hailstall..................... 0.05592% trickrain..................... 0.03396% sunstall...................... 0.03181% tricksun...................... 0.01818% allweather.................... 0.01136% tricksand..................... 0.00934% trickhail..................... 0.00896% swagplay...................... 0.00530% gravity....................... 0.00442% fear.......................... 0.00063% sandfear...................... 0.00038% Stalliness (mean: -0.407) |# -2.0|### |############ -1.0|######################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%