weatherless...................62.42774% offense.......................43.46320% hyperoffense..................27.11450% rain..........................25.26070% balance.......................21.69069% sun...........................11.11367% rainoffense................... 6.35653% multiweather.................. 4.29175% semistall..................... 4.01052% sand.......................... 3.95275% stall......................... 3.72110% batonpass..................... 2.75688% monotype...................... 2.72317% sunoffense.................... 1.92571% hail.......................... 1.66379% choice........................ 1.62565% voltturn...................... 1.62082% trickroom..................... 0.83955% monosteel..................... 0.49612% rainstall..................... 0.47335% sandstall..................... 0.46593% monofairy..................... 0.40511% mononormal.................... 0.38421% monowater..................... 0.37621% hailoffense................... 0.35747% sandoffense................... 0.28429% monodragon.................... 0.26155% monoghost..................... 0.22443% trickrain..................... 0.20930% monoflying.................... 0.19670% monobug....................... 0.17190% monoice....................... 0.14466% monofighting.................. 0.13534% monoelectric.................. 0.11045% monorock...................... 0.10651% monopsychic................... 0.10437% monofire...................... 0.09530% sunstall...................... 0.09441% monopoison.................... 0.08763% trapper....................... 0.07875% monograss..................... 0.07469% monoground.................... 0.05590% dragmag....................... 0.05099% tailwind...................... 0.04756% monodark...................... 0.04680% allweather.................... 0.03273% tricksun...................... 0.02966% trickhail..................... 0.02848% hailstall..................... 0.00811% swagplay...................... 0.00382% tricksand..................... 0.00213% gravity....................... 0.00008% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.378) | -2.0|### |############## -1.0|############################## |######################## 0.0|################## |############## +1.0|####### |### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.86%