weatherless...................79.34010% offense.......................44.40778% hyperoffense..................38.44332% balance.......................12.52115% sand..........................10.74450% voltturn...................... 9.25550% sun........................... 4.02707% hail.......................... 3.90863% sandoffense................... 3.51946% stall......................... 2.86802% rain.......................... 2.79188% semistall..................... 1.75973% batonpass..................... 1.32826% monotype...................... 1.19289% sunoffense.................... 1.13367% rainoffense................... 1.07445% hailoffense................... 0.89679% multiweather.................. 0.78680% sandstall..................... 0.46531% monobug....................... 0.44839% monowater..................... 0.27919% dragmag....................... 0.16074% monoghost..................... 0.07614% mononormal.................... 0.07614% monoflying.................... 0.05922% monofighting.................. 0.05076% tailwind...................... 0.04230% monopsychic................... 0.04230% monograss..................... 0.03384% monofire...................... 0.03384% monoice....................... 0.02538% monoelectric.................. 0.02538% monodragon.................... 0.01692% monopoison.................... 0.00846% monosteel..................... 0.00846% monorock...................... 0.00846% Stalliness (mean: -0.690) -2.5|# |# -2.0|### |############# -1.5|###################### |########################## -1.0|############################# |############################## -0.5|########################## |################# 0.0|############ |########## +0.5|####### |## +1.0|### |# +1.5|## |### +2.0|# more negative = more offensive, more positive = more stall one # = 0.47%