monotype......................100.00000% weatherless...................79.81266% offense.......................48.25445% balance.......................32.73046% hyperoffense..................18.36955% monopsychic...................16.73808% monoflying....................13.79970% monowater.....................13.16261% monoground.................... 8.77602% sand.......................... 8.30741% monosteel..................... 7.93985% monofighting.................. 7.16623% mononormal.................... 6.91415% monodragon.................... 6.78872% rain.......................... 5.48157% monofire...................... 4.12545% voltturn...................... 4.04209% sun........................... 3.94019% monobug....................... 3.53271% monoice....................... 2.82572% hail.......................... 2.45818% monoghost..................... 2.45794% monodark...................... 2.44223% choice........................ 1.78157% trickroom..................... 1.47547% monofairy..................... 0.91315% monoelectric.................. 0.86270% monopoison.................... 0.73550% rainoffense................... 0.61586% monograss..................... 0.52320% sunoffense.................... 0.38193% stall......................... 0.34967% sandoffense................... 0.33951% monorock...................... 0.29605% semistall..................... 0.29587% hailoffense................... 0.12607% tailwind...................... 0.00821% multiweather.................. 0.00000% tricksand..................... 0.00000% tricksun...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.321) -2.5|### |# -2.0|# |### -1.5|############ |######### -1.0|############ |####################### -0.5|################## |########################### 0.0|############################## |######## +0.5|######### |############################## +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.53%