weatherless...................90.25045% hyperoffense..................29.21041% offense.......................27.17508% balance.......................24.13843% stall.........................15.93716% voltturn......................10.83659% sand.......................... 8.65987% semistall..................... 3.53890% choice........................ 2.23423% sandoffense................... 1.92645% sandstall..................... 1.12212% dragmag....................... 1.02042% sun........................... 0.54719% rain.......................... 0.39689% trickroom..................... 0.37356% hail.......................... 0.18290% tricksun...................... 0.13823% rainoffense................... 0.07399% sunoffense.................... 0.06748% monotype...................... 0.05266% multiweather.................. 0.03707% tailwind...................... 0.03201% trickhail..................... 0.02177% rainstall..................... 0.02009% monowater..................... 0.01325% hailoffense................... 0.01097% monoflying.................... 0.01016% gravity....................... 0.00823% tricksand..................... 0.00776% monofighting.................. 0.00724% monopoison.................... 0.00549% monosteel..................... 0.00474% monodragon.................... 0.00340% monopsychic................... 0.00229% monobug....................... 0.00151% mononormal.................... 0.00131% hailstall..................... 0.00120% monofire...................... 0.00094% monoground.................... 0.00089% monodark...................... 0.00072% monofairy..................... 0.00048% monograss..................... 0.00030% monoghost..................... 0.00013% monorock...................... 0.00010% monoice....................... 0.00007% monoelectric.................. 0.00006% trickrain..................... 0.00000% allweather.................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.117) -2.5|############## |####### -2.0|####### |################ -1.5|########################## |################## -1.0|############### |##################### -0.5|#################### |######################### 0.0|###################### |############################## +0.5|##################### |############# +1.0|###### |##### +1.5|#### |#### +2.0|#################### |####### +2.5|###### more negative = more offensive, more positive = more stall one # = 0.31%