weatherless...................81.32237% offense.......................51.53446% balance.......................23.04333% hyperoffense..................22.67698% sun........................... 8.22894% rain.......................... 5.59814% hail.......................... 4.61219% voltturn...................... 4.17000% trickroom..................... 2.36331% sunoffense.................... 2.00171% semistall..................... 1.84460% hailoffense................... 1.01914% stall......................... 0.90063% choice........................ 0.84036% monotype...................... 0.80447% rainoffense................... 0.67040% sand.......................... 0.42255% mononormal.................... 0.26951% multiweather.................. 0.17606% monobug....................... 0.11376% tricksun...................... 0.11106% monopoison.................... 0.09006% trickhail..................... 0.08126% monowater..................... 0.06907% tailwind...................... 0.05688% monofighting.................. 0.04605% monoghost..................... 0.04402% monoice....................... 0.03928% hailstall..................... 0.03724% monoflying.................... 0.03183% monograss..................... 0.03047% monopsychic................... 0.02776% dragmag....................... 0.02438% gravity....................... 0.02167% monorock...................... 0.01896% monodark...................... 0.01761% monofire...................... 0.01151% sandstall..................... 0.00542% tricksand..................... 0.00542% sandoffense................... 0.00474% monofairy..................... 0.00339% trapper....................... 0.00271% monoelectric.................. 0.00271% monodragon.................... 0.00203% monoground.................... 0.00203% monosteel..................... 0.00068% trickrain..................... 0.00068% Stalliness (mean: -0.437) -2.0|### |##### -1.5|########### |################## -1.0|##################### |######################## -0.5|########################### |############################## 0.0|######################### |################### +0.5|########## |##### +1.0|### |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.49%