weatherless...................86.36786% offense.......................44.76325% hyperoffense..................26.09649% balance.......................23.50595% sun........................... 6.44826% voltturn...................... 5.01617% hail.......................... 4.01568% semistall..................... 3.82050% rain.......................... 3.07101% hailoffense................... 1.98402% stall......................... 1.81381% sunoffense.................... 1.67558% trickroom..................... 1.46467% choice........................ 0.72234% rainoffense................... 0.42791% monotype...................... 0.18038% tailwind...................... 0.15534% sand.......................... 0.13464% dragmag....................... 0.08467% tricksun...................... 0.06647% monopoison.................... 0.05912% multiweather.................. 0.03678% monofighting.................. 0.02944% mononormal.................... 0.02717% monoflying.................... 0.01577% monoghost..................... 0.01376% monobug....................... 0.01102% monodark...................... 0.00898% monorock...................... 0.00656% trickrain..................... 0.00378% monowater..................... 0.00313% gravity....................... 0.00304% monoice....................... 0.00281% monograss..................... 0.00232% hailstall..................... 0.00155% monofire...................... 0.00108% trapper....................... 0.00040% trickhail..................... 0.00027% sandstall..................... 0.00024% sandoffense................... 0.00008% monopsychic................... 0.00007% monofairy..................... 0.00004% monoground.................... 0.00003% monodragon.................... 0.00002% monoelectric.................. 0.00001% monosteel..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.413) -2.0|###### |######### -1.5|############## |######################## -1.0|############################ |######################### -0.5|############################# |############################## 0.0|########################### |####################### +0.5|############# |####### +1.0|##### |## +1.5|####### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.40%