weatherless...................87.69938% offense.......................41.98957% hyperoffense..................28.16510% balance.......................21.39894% sun........................... 7.12877% voltturn...................... 5.59171% semistall..................... 5.28180% stall......................... 3.16459% rain.......................... 2.87727% hail.......................... 2.26257% trickroom..................... 1.50205% sunoffense.................... 1.36818% choice........................ 1.09657% hailoffense................... 0.86894% rainoffense................... 0.26600% tricksun...................... 0.12761% tailwind...................... 0.07858% dragmag....................... 0.06494% sand.......................... 0.04132% monotype...................... 0.03976% mononormal.................... 0.00977% multiweather.................. 0.00931% monoghost..................... 0.00887% monofighting.................. 0.00635% monopoison.................... 0.00410% monobug....................... 0.00334% monodark...................... 0.00229% monoflying.................... 0.00212% monoice....................... 0.00095% monowater..................... 0.00088% gravity....................... 0.00085% hailstall..................... 0.00074% monograss..................... 0.00058% trickrain..................... 0.00052% monofire...................... 0.00032% monorock...................... 0.00023% trapper....................... 0.00002% sandoffense................... 0.00000% monoground.................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% monopsychic................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% monosteel..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.387) -2.0|### |######### -1.5|############# |####################### -1.0|############################## |################ -0.5|################### |######################### 0.0|########################## |################## +0.5|######## |###### +1.0|#### |## +1.5|######### |## +2.0|### | more negative = more offensive, more positive = more stall one # = 0.46%