offense.......................50.70217% rain..........................42.61417% weatherless...................35.03069% sun...........................27.85811% balance.......................26.42255% hyperoffense..................17.50754% multiweather..................13.02923% sand.......................... 4.53552% rainoffense................... 4.00499% sunoffense.................... 3.47446% hail.......................... 3.33403% semistall..................... 3.30802% stall......................... 2.05971% dragmag....................... 1.89327% monotype...................... 1.80485% voltturn...................... 0.95184% trickroom..................... 0.78019% choice........................ 0.58254% monowater..................... 0.50973% sandoffense................... 0.45771% tricksun...................... 0.27047% monoice....................... 0.24966% monofire...................... 0.23926% sunstall...................... 0.20285% monofighting.................. 0.15604% hailoffense................... 0.14043% mononormal.................... 0.13523% monoflying.................... 0.13523% trickrain..................... 0.11443% tricksand..................... 0.10923% monopsychic................... 0.10403% rainstall..................... 0.08322% monoground.................... 0.07802% monodragon.................... 0.07282% monobug....................... 0.06762% monosteel..................... 0.06762% monorock...................... 0.06242% tailwind...................... 0.05721% monoghost..................... 0.04161% monofairy..................... 0.04161% monograss..................... 0.03121% monodark...................... 0.02081% trapper....................... 0.01560% gravity....................... 0.01040% monoelectric.................. 0.01040% monopoison.................... 0.00520% Stalliness (mean: -0.303) |# -2.0|# |### -1.5|######## |################# -1.0|################# |######################### -0.5|########################### |############################## 0.0|####################### |#################### +0.5|################ |###### +1.0|#### |### +1.5|# |# +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%