weatherless...................85.03062% offense.......................47.97268% balance.......................33.00546% hyperoffense..................12.69139% sand.......................... 8.08816% voltturn...................... 7.87163% sun........................... 4.12809% stall......................... 3.19000% semistall..................... 3.14047% trickroom..................... 2.34488% hail.......................... 1.57803% rain.......................... 1.28025% choice........................ 0.85748% sandstall..................... 0.74298% monotype...................... 0.34102% sunoffense.................... 0.24583% dragmag....................... 0.16853% tricksun...................... 0.15428% monowater..................... 0.11847% rainoffense................... 0.11165% multiweather.................. 0.10516% hailoffense................... 0.08695% mononormal.................... 0.08097% monopoison.................... 0.07175% monobug....................... 0.05479% tailwind...................... 0.03668% sandoffense................... 0.01076% monofighting.................. 0.00820% monodark...................... 0.00672% trickhail..................... 0.00190% monoelectric.................. 0.00012% monorock...................... 0.00001% monoghost..................... 0.00001% monoice....................... 0.00001% tricksand..................... 0.00000% trickrain..................... 0.00000% monofire...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.150) -2.0|## |##### -1.5|##### |######## -1.0|############## |######################## -0.5|########################## |############################# 0.0|############################## |##################### +0.5|####################### |########## +1.0|#### |#### +1.5|# | +2.0| |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.47%