weatherless...................83.68503% offense.......................43.27942% balance.......................31.04087% stall.........................10.64492% hyperoffense..................10.37690% sand.......................... 9.14674% voltturn...................... 4.89840% semistall..................... 4.65789% sun........................... 4.20042% sandstall..................... 2.73260% hail.......................... 2.03925% trickroom..................... 1.72879% rain.......................... 0.94900% tricksun...................... 0.40638% choice........................ 0.36438% sunoffense.................... 0.20353% monotype...................... 0.13869% mononormal.................... 0.08432% hailoffense................... 0.08003% rainoffense................... 0.04658% monobug....................... 0.03292% dragmag....................... 0.02731% multiweather.................. 0.02044% monowater..................... 0.01157% tailwind...................... 0.01152% monopoison.................... 0.00907% sandoffense................... 0.00701% monodark...................... 0.00058% monofighting.................. 0.00023% trickhail..................... 0.00020% monorock...................... 0.00000% monoelectric.................. 0.00000% monoice....................... 0.00000% monoghost..................... 0.00000% tricksand..................... 0.00000% gravity....................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.112) -2.0|## |###### -1.5|### |###### -1.0|######### |##################### -0.5|############################## |############################ 0.0|######################### |################# +0.5|################## |############# +1.0|##### |##### +1.5|### |# +2.0| |##### +2.5|###### |#### more negative = more offensive, more positive = more stall one # = 0.47%