weatherless...................86.91714% offense.......................40.40234% balance.......................34.00402% hyperoffense..................14.57220% semistall..................... 7.19271% voltturn...................... 6.64663% rain.......................... 4.14320% sun........................... 4.10216% stall......................... 3.82873% trickroom..................... 3.76360% sand.......................... 3.66161% hail.......................... 1.42724% dragmag....................... 1.38232% sandoffense................... 0.90747% gravity....................... 0.83312% tricksun...................... 0.73796% choice........................ 0.70098% hailoffense................... 0.62734% rainoffense................... 0.56175% multiweather.................. 0.25135% sunoffense.................... 0.11288% monotype...................... 0.06339% monodragon.................... 0.03768% sandstall..................... 0.03350% rainstall..................... 0.02389% monoice....................... 0.01014% hailstall..................... 0.00989% monoghost..................... 0.00755% monorock...................... 0.00369% monofairy..................... 0.00369% monopsychic................... 0.00273% trickrain..................... 0.00195% mononormal.................... 0.00125% monowater..................... 0.00058% monoflying.................... 0.00010% monoground.................... 0.00007% monodark...................... 0.00001% monoelectric.................. 0.00000% tricksand..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.056) -2.0|#### |###### -1.0|############ |#################### 0.0|############################## |################### +1.0|########## |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.93%