weatherless...................87.57650% offense.......................40.80678% balance.......................33.84147% hyperoffense..................17.69245% voltturn...................... 9.35457% sun........................... 6.22237% semistall..................... 5.59971% hail.......................... 2.50127% sand.......................... 2.34678% monotype...................... 2.13756% stall......................... 2.05960% rain.......................... 1.66590% hailoffense................... 1.53013% trickroom..................... 1.44461% monobug....................... 0.73968% choice........................ 0.67119% multiweather.................. 0.31282% sunoffense.................... 0.27016% monodragon.................... 0.26863% monofighting.................. 0.20078% monoghost..................... 0.19242% monowater..................... 0.19135% rainoffense................... 0.18407% tricksun...................... 0.17256% monopoison.................... 0.15631% monograss..................... 0.14028% monosteel..................... 0.11087% monoflying.................... 0.08399% monodark...................... 0.08023% monofire...................... 0.07992% gravity....................... 0.07272% monopsychic................... 0.07125% monofairy..................... 0.06522% sandoffense................... 0.05911% monoelectric.................. 0.05664% monoground.................... 0.05600% sunstall...................... 0.02551% monorock...................... 0.01863% sandstall..................... 0.01362% Stalliness (mean: -0.186) -2.0|##### |####### -1.5|############ |################ -1.0|##################### |########################### -0.5|########################### |############################## 0.0|############################ |######################### +0.5|########################## |################## +1.0|############ |######## +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%