weatherless...................89.69654% balance.......................46.27916% offense.......................29.73885% voltturn......................14.43839% hyperoffense..................14.32540% semistall..................... 7.77278% sand.......................... 3.97728% trickroom..................... 3.15812% sun........................... 3.15376% stall......................... 1.88380% rain.......................... 1.87833% hail.......................... 1.70652% hailoffense................... 0.93501% monotype...................... 0.87373% choice........................ 0.55704% multiweather.................. 0.41242% monobug....................... 0.31898% monofighting.................. 0.20070% sunoffense.................... 0.16825% monograss..................... 0.15752% monodragon.................... 0.14422% rainoffense................... 0.11487% monofire...................... 0.04109% gravity....................... 0.01485% monodark...................... 0.00816% monoelectric.................. 0.00400% monopsychic................... 0.00203% monorock...................... 0.00146% monoground.................... 0.00130% monoghost..................... 0.00126% monowater..................... 0.00017% monosteel..................... 0.00017% monopoison.................... 0.00013% sandoffense................... 0.00002% sunstall...................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.036) -2.0|### |### -1.5|####### |########## -1.0|############## |#################### -0.5|########## |########### 0.0|################ |################## +0.5|############################## |###################### +1.0|################# |########## +1.5|# | +2.0|# | +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.51%