weatherless...................72.04295% offense.......................50.85966% balance.......................36.19645% rain.......................... 9.83152% trickroom..................... 7.55088% sand.......................... 7.45128% semistall..................... 7.30547% sun........................... 6.39299% hail.......................... 4.85106% monotype...................... 4.03757% hyperoffense.................. 3.97456% tailwind...................... 2.20507% voltturn...................... 1.91210% stall......................... 1.66386% monoghost..................... 1.12224% monoice....................... 0.89931% monobug....................... 0.72833% tricksand..................... 0.65572% sunoffense.................... 0.62293% monowater..................... 0.58414% multiweather.................. 0.55199% trickhail..................... 0.46997% trickrain..................... 0.46926% hailoffense................... 0.33373% monoelectric.................. 0.30269% choice........................ 0.28294% rainoffense................... 0.25774% gravity....................... 0.17517% sandoffense................... 0.16179% batonpass..................... 0.15098% sandstall..................... 0.07443% monorock...................... 0.07334% dragmag....................... 0.05538% tricksun...................... 0.05471% monopsychic................... 0.04821% monofire...................... 0.04632% mononormal.................... 0.04477% monograss..................... 0.03863% rainstall..................... 0.02879% monodark...................... 0.02730% monodragon.................... 0.02484% monofighting.................. 0.02360% monopoison.................... 0.02331% monosteel..................... 0.02091% monoground.................... 0.01571% sunstall...................... 0.01336% monofairy..................... 0.01278% trapper....................... 0.01214% monoflying.................... 0.00897% hailstall..................... 0.00668% Stalliness (mean: -0.008) -1.5|# |### -1.0|######### |################# -0.5|############################## |##################### 0.0|########################### |################### +0.5|############## |########### +1.0|######## |##### +1.5|#### |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.59%