weatherless...................74.00317% offense.......................46.55918% balance.......................37.17737% semistall.....................11.96486% rain.......................... 9.64565% trickroom..................... 9.21050% sand.......................... 8.67932% sun........................... 5.00322% tailwind...................... 2.90341% hail.......................... 2.86256% hyperoffense.................. 2.44000% stall......................... 1.85859% monotype...................... 1.35356% tricksand..................... 1.30411% sunoffense.................... 1.16537% trickrain..................... 0.74072% trickhail..................... 0.62173% voltturn...................... 0.53486% monoghost..................... 0.44270% monoice....................... 0.31793% monobug....................... 0.23433% monowater..................... 0.22965% multiweather.................. 0.19366% choice........................ 0.15868% rainoffense................... 0.13331% sandoffense................... 0.11866% monoelectric.................. 0.09396% hailoffense................... 0.09286% gravity....................... 0.02378% monofire...................... 0.01914% rainstall..................... 0.01238% monofairy..................... 0.00852% batonpass..................... 0.00492% monograss..................... 0.00329% sandstall..................... 0.00189% monopoison.................... 0.00152% monoground.................... 0.00150% monorock...................... 0.00059% dragmag....................... 0.00039% monodragon.................... 0.00027% monosteel..................... 0.00009% monopsychic................... 0.00003% monodark...................... 0.00002% trapper....................... 0.00001% mononormal.................... 0.00001% sunstall...................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.093) -1.5|# |# -1.0|##### |#################### -0.5|############################## |############### 0.0|###################### |#################### +0.5|################ |########### +1.0|########## |######### +1.5|###### |# +2.0| |## more negative = more offensive, more positive = more stall one # = 0.59%