weatherless...................72.18422% offense.......................43.77883% balance.......................37.46975% rain..........................14.58404% voltturn...................... 7.80703% hyperoffense.................. 7.65458% trickroom..................... 6.41095% sand.......................... 5.97376% stall......................... 5.92610% semistall..................... 5.17074% sun........................... 3.71692% hail.......................... 3.68136% monotype...................... 0.79319% dragmag....................... 0.51554% tricksun...................... 0.50732% hailoffense................... 0.26123% monobug....................... 0.24863% choice........................ 0.20151% sunoffense.................... 0.19194% monowater..................... 0.18088% rainoffense................... 0.15831% multiweather.................. 0.14030% monoelectric.................. 0.12359% sandstall..................... 0.09719% monodark...................... 0.09660% monoghost..................... 0.07480% monoice....................... 0.05946% monosteel..................... 0.00884% monodragon.................... 0.00016% monopsychic................... 0.00008% monopoison.................... 0.00005% monoflying.................... 0.00004% monofire...................... 0.00004% monofighting.................. 0.00001% monofairy..................... 0.00001% rainstall..................... 0.00000% sandoffense................... 0.00000% tailwind...................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.172) |# -1.5|### |###### -1.0|### |########### -0.5|######## |############################## 0.0|##################### |################ +0.5|################ |################ +1.0|############ |## +1.5|# |# +2.0|# |# +2.5|# |#### +3.0| | more negative = more offensive, more positive = more stall one # = 0.65%