weatherless...................63.75369% offense.......................41.41039% balance.......................40.31942% rain..........................18.83608% trickroom.....................14.85110% sand..........................11.49229% stall......................... 8.64355% hyperoffense.................. 7.55107% voltturn...................... 3.91400% hail.......................... 3.52558% sun........................... 2.42805% semistall..................... 2.07557% dragmag....................... 0.47853% hailoffense................... 0.45991% monotype...................... 0.44727% choice........................ 0.25261% monobug....................... 0.24100% sunoffense.................... 0.20119% tricksun...................... 0.10265% monowater..................... 0.09888% rainoffense................... 0.04492% monoelectric.................. 0.03917% multiweather.................. 0.03569% monodark...................... 0.03353% monoice....................... 0.01942% monoghost..................... 0.01495% sandstall..................... 0.01443% monosteel..................... 0.00031% monopoison.................... 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% monofighting.................. 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% tailwind...................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.242) | -1.5|# |####### -1.0|## |### -0.5|#### |############################## 0.0|############### |############# +0.5|############## |##################### +1.0|### |# +1.5| | +2.0|## |#### +2.5|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.79%