weatherless...................95.96191% offense.......................57.52460% balance.......................30.15785% hyperoffense..................12.30495% voltturn...................... 3.41858% sun........................... 2.91362% sunoffense.................... 1.23744% hail.......................... 0.97785% trickroom..................... 0.49093% sand.......................... 0.14062% hailoffense................... 0.08922% monotype...................... 0.02159% monowater..................... 0.01408% semistall..................... 0.01259% tailwind...................... 0.00621% rain.......................... 0.00602% rainoffense................... 0.00549% choice........................ 0.00417% monobug....................... 0.00245% monofire...................... 0.00183% sandoffense................... 0.00149% dragmag....................... 0.00147% monorock...................... 0.00134% monodark...................... 0.00046% monoground.................... 0.00027% monoice....................... 0.00021% monopsychic................... 0.00019% monofighting.................. 0.00017% monograss..................... 0.00016% monoelectric.................. 0.00013% monosteel..................... 0.00010% monodragon.................... 0.00007% monofairy..................... 0.00006% monopoison.................... 0.00005% multiweather.................. 0.00002% monoghost..................... 0.00002% gravity....................... 0.00001% trapper....................... 0.00001% monoflying.................... 0.00000% sandstall..................... 0.00000% stall......................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.321) | -2.0|# |##### -1.5|# |##### -1.0|####### |########### -0.5|############## |############################ 0.0|############################## |########## +0.5|######### |# +1.0|# more negative = more offensive, more positive = more stall one # = 0.80%