weatherless...................80.67891% balance.......................48.42985% offense.......................28.31672% hyperoffense..................10.25676% sand.......................... 9.52573% voltturn...................... 9.23969% semistall..................... 9.23495% sun........................... 8.88398% stall......................... 3.76172% sandstall..................... 1.55795% rain.......................... 1.20654% trickroom..................... 1.13839% dragmag....................... 0.60647% monotype...................... 0.41496% sandoffense................... 0.40540% sunoffense.................... 0.40015% multiweather.................. 0.34096% monoghost..................... 0.10439% monosteel..................... 0.07975% monodark...................... 0.05566% hail.......................... 0.04820% tricksun...................... 0.03903% monofairy..................... 0.03451% monodragon.................... 0.03358% monoelectric.................. 0.02742% trickrain..................... 0.02317% monoground.................... 0.01943% monopsychic................... 0.01936% monofighting.................. 0.01614% monofire...................... 0.00937% monoice....................... 0.00739% mononormal.................... 0.00656% hailoffense................... 0.00311% monobug....................... 0.00097% rainoffense................... 0.00054% monopoison.................... 0.00043% rainstall..................... 0.00018% monowater..................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% choice........................ 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.177) -2.0| |# -1.5|##### |###### -1.0|### |##### -0.5|############## |############# 0.0|############ |################## +0.5|############################## |############ +1.0|######## |###### +1.5|##### |## +2.0|# | +2.5|## | more negative = more offensive, more positive = more stall one # = 0.70%