weatherless...................73.71920% offense.......................47.30202% hyperoffense..................29.92609% balance.......................17.84207% sun...........................13.92436% monotype...................... 9.88113% rain.......................... 9.73479% batonpass..................... 4.75714% sand.......................... 4.41144% multiweather.................. 4.04855% sunoffense.................... 3.10067% semistall..................... 2.48379% stall......................... 2.44602% hail.......................... 2.35386% voltturn...................... 1.67377% rainoffense................... 1.67015% mononormal.................... 1.20605% monobug....................... 1.05542% monowater..................... 1.01448% monoflying.................... 0.94324% monosteel..................... 0.80776% choice........................ 0.79804% monopsychic................... 0.78051% sandoffense................... 0.70814% trapper....................... 0.67116% trickroom..................... 0.65917% monofighting.................. 0.65510% monoghost..................... 0.65295% monodark...................... 0.58001% monodragon.................... 0.53806% monoice....................... 0.48072% monofire...................... 0.47903% monorock...................... 0.47484% monofairy..................... 0.47100% monograss..................... 0.44047% monoelectric.................. 0.40880% monopoison.................... 0.38551% dragmag....................... 0.37250% hailoffense................... 0.36187% monoground.................... 0.28362% sandstall..................... 0.25976% tailwind...................... 0.13242% sunstall...................... 0.12507% trickrain..................... 0.07837% rainstall..................... 0.04670% tricksand..................... 0.04557% tricksun...................... 0.03947% gravity....................... 0.02115% hailstall..................... 0.00973% trickhail..................... 0.00792% swagplay...................... 0.00690% allweather.................... 0.00509% fear.......................... 0.00034% Stalliness (mean: -0.520) |# -2.0|#### |################ -1.0|############################## |############################# 0.0|################### |########## +1.0|#### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%