weatherless...................69.55979% offense.......................46.07491% hyperoffense..................30.20148% balance.......................17.92820% sun...........................17.32043% rain..........................11.80450% monotype...................... 7.92324% multiweather.................. 5.03869% sand.......................... 4.48798% sunoffense.................... 3.97116% batonpass..................... 3.96691% stall......................... 2.97526% semistall..................... 2.82015% rainoffense................... 2.13581% hail.......................... 1.95652% voltturn...................... 1.69684% mononormal.................... 0.90853% monowater..................... 0.85557% trickroom..................... 0.84208% monobug....................... 0.80751% trapper....................... 0.77311% choice........................ 0.74649% monoflying.................... 0.71579% monosteel..................... 0.68558% sandoffense................... 0.65066% monopsychic................... 0.57620% monoghost..................... 0.56535% monodragon.................... 0.47022% monofighting.................. 0.44776% monodark...................... 0.41104% monoice....................... 0.40249% monofairy..................... 0.40008% dragmag....................... 0.37593% monorock...................... 0.34528% monograss..................... 0.34317% monofire...................... 0.33941% sandstall..................... 0.33152% monoelectric.................. 0.31134% hailoffense................... 0.30844% monopoison.................... 0.28364% monoground.................... 0.23090% sunstall...................... 0.19418% tailwind...................... 0.11310% trickrain..................... 0.11291% tricksand..................... 0.07339% rainstall..................... 0.05741% tricksun...................... 0.05635% gravity....................... 0.01666% trickhail..................... 0.00925% hailstall..................... 0.00879% swagplay...................... 0.00797% allweather.................... 0.00304% fear.......................... 0.00000% Stalliness (mean: -0.494) |# -2.0|#### |################# -1.0|############################## |############################# 0.0|################### |########## +1.0|##### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%